Heroes of the storm matchmaking bug

03.10.2018 1 Comments

Once we are in a place where we think and hopefully you also think! For example, when a player is eligible for matches in different queues, what happens? What happens to the other 9 players in a match you choose to not go into?

Heroes of the storm matchmaking bug


However, when we make changes to the matchmaker, we validate our changes across historical data for the the population to understand the impact of the changes. For three-week content cycles, this week also has a PTR patch on Monday; for four-week content cycles, the PTR patch comes the Monday following the Wednesday balance patch. The biggest problems that occur with matchmaking seem the be around the "failure mode"s, where the matchmaker fails to find an appropriate match in the required time, and makes a wildly inappropriate match right now. If you click the laser and then start moving towards your enemies, the laser gets canceled. I love stats questions! Hi [Developer Name, e. For example, while investigating reports of rainbow matches in Hero League, we uncovered an issue where players will very rarely incorrectly ping lower to a region outside their own when they have "best site" selected in their options menu. In terms of duo queuing see here I agree, the game is very enjoyable with friends and I assure you we are very much invested in trying to improve the experience for our minor region heroes To cap this discussion of balance changes and design, there have been a number of complaints about the pace of balance changes. We've considered a few options: Even the fact that ranked matches require a player to be level 5 on a character first helps to validate this data further, and of course seeing pick and ban rates, is useful data in itself. I tend to agree. Maybe having multiple ladders based off your group size specifically a solo queue ladder would alleviate concerns here. We do have plans to include hero swaps into draft phases for ranked play, but we don't have a timeline for when we'd expect that to come online. Higher-skill players and coordinated teams can abuse abilities like Sanctification in ways that even diamond games could only dream of. Currently, the amount of rank points a player has inside a single division are not taken into account by HL matchmaker, so the games you have described were formed based on the MMR of the players involved. The Gathering example, back in late and early , there existed an overwhelmingly powerful deck named Caw-Blade Squadron Hawk. Is it unreasonable to just make Unranked Draft the only seed? As a result, if you end up with Master players in your game, you should only have Diamond 1's or GM's in the game, but never both. Does the decay timer secretly affect players who are in placements? The decay timers may be adjusted as a result. That is correct I completely understand your concerns, and they are things we continuously consider. Do you soft reset MMR like you reset points a hard reset, by contrast, would put everyone to the same MMR, a very very bad idea , do you cap point placement, and do you create personal rank adjustments? Expectations for emergency nerfs before the two week dev cycle for the balance patch are unreasonable, as the Blizzard development team does its best work when they can follow a routine. Unless I'm misunderstanding, your comment is saying it currently does not put together games based off MMR?

Heroes of the storm matchmaking bug


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